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RESERVE NOW!! RELEASE DATE 1/31/12
Final Fantasy XIII-2 has received perfect scores from the Japanese magazines Famitsu and Dengeki PlayStation. Famitsu editor Ranbu Yoshida said, "It feels like a very different game from its predecessor; the story changes depending on where you choose to go in your time-traveling journey, and it's easy to lose yourself in changing and redoing areas you've previously finished." While assistant editor Norihiro Fujiwara wrote, "The setting and presentation is fantastic, and the issues people brought up with the first game -- its linearity, its lack of meaty gameplay -- are a thing of the past. You're sucked into the game right from the beginning, and the story's very easy to get into." Dengeki has given the game an S rating, the highest rating that is achievable in the magazine. Official Xbox Magazine has given the game a score of 9.0 out of 10, stating that it "repairs almost every problem with Final Fantasy XIII, delivering an experience that feels like what that original game should have been" and that "FFXIII-2 will restore your excitement for the franchise's future." Game Informer has given the game a score of 8 out of 10, praising the player-driven progression, entertaining combat and other adjustments that make it one of their "favorite RPGs from a mechanical perspective," but with criticism directed at the story.
RESERVE NOW!! RELEASE DATE 2/7/12
Kingdoms of Amalur will feature "5 distinct regions, 4 playable races, and 3 class trees with 22 abilities per tree." The 4 playable races are the Almain (noble Humans) the Dokkalfar (Dark Elves), the Ljosalfar (Light Elves), and the Varani (nomadic Humans).The 3 class (or ability) trees are Might, Finesse, and Sorcery; they correspond to the fighter, rogue, and mage classes respectively.The player starts off as a "blank slate," waking up in a pile of corpses after returning from the dead. The game will utilize a unique "destiny" system, whereby the player can invest in a skill-tree system to unlock various "destinies," which acts as the class system for the game. Combat works based on the timing of button presses, similar to the style of an action RPG, with occasional quicktime events like those in the God of War series. Lead combat designer Joe Quadara, however, emphasized that, "Twitch skill is only going to get you so far. Strategy and proper RPG playing is going to get you farther." 38 Studios founder Curt Schilling said that the style of the game would be a marriage between God of War and Oblivion.
RESERVE NOW!! RELEASE DATE 2/14/12